WebGL 'texture not renderable' warning logged, but all behaviour correct?

I'm authoring a WebGL app. Everything works as expected, except that I get the following error in the debug console....

Draw rounded thick line with WebGL & Three.js?

I just started to fiddle around with WebGL and three.js. I would really like to create a thick line, which has round...

Write a function that will plot x/y for a sine wave to be drawn by WebGL??

I'm trying to learn WebGL (and some math from codingmath). The goal today is to draw a sine wave at any start and e...

Animate blurred color blobs?

What would be the most scalable and performance wise solution for crossbrowsers to animate those blurred blobs in mo...

Is it possible to create a polarized 3d website??

is it possible to create a website which would display in 3d similar to 3d games or movies? What if I were to modula...

'glDrawArrays: attempt to access out of range vertices in attribute 1' on Emscripten/OpenGL code (works in native C++)?

I have narrowed down the issue to this. I have two attributes pointed at the exact same data. This works fine when...

Drawing a sphere normal map in the fragment shader?

I'm trying to draw a simple sphere with normal mapping in the fragment shader with GL_POINTS. At present, I simply ...

Why is 'gl_Position' a different data type than 'position'?

I'm learning about GLSL shaders from code examples and I'm confused about the following thing: gl_Position is vec4 d...

What is the difference between a ND-Buffer and a G-Buffer??

I'm noob at WebGL. I read in several posts of ND-Buffers and G-Buffers as if it were a strategic choice for WebGL de...

spherical mapping artefacts?

I have some problems with sphere map texturing in webgl. My texture: Now I texturize a sphere. Everything is OK...

Why do people use sqrt(dot(distanceVector, distanceVector)) over OpenGL's distance function??

When using ShaderToy I often see people using something like: vec2 uv = fragCoord / iResolution; vec2 centerPoint = ...

WebGL - no matching overloaded function found?

I have this WebGL fragment shader on my html file which is running fine, except when I call the first 5 vec2 functio...

No texture bound to the unit 0?

I am currently facing an error that I cannot seem to figure out. In chrome I am receiving: GL ERROR :GL_INVALID_V...

Rendering 2D sprites in a 3D world??

How do I render 2D sprites in OpenGL given that I have a png of the sprite? See images as an example of the effect ...

How to render SVG with PixiJS??

I'm trying to make a game using SVG images for scalability and for procedurally making physical objects from them (s...